package applications.away3d {
	import display3d.away3d.UnbonedMario3D;

	/**
	 * @author jao
	 */
	public class UnbonedMarioModelerAway3D extends SkeletonModelerAway3D {
		public function UnbonedMarioModelerAway3D() {
			super();
		}
		
		override protected function buildSkeleton():void{
			skeleton3D = new UnbonedMario3D();
			world.addChild(skeleton3D);
		}
	}
}
